"Trapping is my specialty!"
The Trapping Ranger is a unique archer that comes along with The Blade of Erendil. She also has a variety of traps made out of Eldrasil Branches that can be used. She can even call forth huge gusts of wind to inflict magical damage.
Rena, a talented archer, has taken on the road to help recover the missing El and preserve the link between this world of mortals and her first home, the elven realm. On the road, Rena comes into contact with an organization called the Night Savers, a mysterious order of elves. They are trained assassins and secret agents who run covert operations to defend the land.
The Night Savers' stealth work draws Rena's interest, and it leads her to the hallowed tree Eldrasil, the patron of this secret order. Eldrasil bestows upon her a mythical blade named Erendil and the power to
command magic winds. To complete Rena's transformation into a stealth warrior, Eldrasil delivers one final gift: the ability to use the forces of nature to set fatal traps for her enemies.
Fearsome Rena can call on any of her countless combat abilities to annihilate her targets once they fall for her traps. As she moves up to become a Trapping Ranger, she proves to be an impressive member of the El Search Party and a formidable adversary to those who dare cross her path.
First Class Advancement Edit
After completing the Ranger quest chain, Rena can decide between advancing as Sniping Ranger, Combat Ranger or Trapping Ranger. Trapping Ranger can also be obtained by using the Cash Shop item: Trapping Ranger's Spirit.
Trapping Ranger Edit
- Speak to Echo in Elder.
- Complete 2-4 in Very Hard (☆☆☆).
- Collect a drop from Wally No.8 (Boss) in 2-5 and complete the run in any difficulty.
- Collect a drop from Wally No.8 (Boss) in 2-5 in Very Hard (☆☆☆).
At Lv 35, a Trapping Ranger can job advance to Night Watcher.
Skill Tree Edit
|Explosive Trap||Fatality||Hunter's Ability||Level 15|
|Humming Wind||Level 25|
Additional Combos Edit
: All damage values for new and preexisting combos receive a 1.05x multiplier during 1st job.
|Erendil Combo After kicking twice, draw out Erendil to slash twice and finish by stabbing and pulling out the blade that knocks down the target.
||163% Phy. Damage
201% Phy. Damage 238% Phy. Damage 276% Phy. Damage 121% Phy. Damage + 171 Phy. Damage
|Slashing DashAfter doing the standard , slash through the enemy with Erendil.||
173% Phy. Damage 267% Phy. Damage
|Jump Dash StabThe original midair kick is replaced with the Erendil stab followed by a 180° slash.||
197% Phy. Damage 210% Phy. Damage
|Erendil After advancing into Trapping Ranger, Rena swings her Erendil instead of kicking. Otherwise this command functions very much the same as her base command.||
176% Phy. Damage
|Landing SlashAfter the standard or , pierce through the enemy with Erendil upon landing.||
EITHER 93% Mag. Damage x3 326% Phy. Damage OR 182% Phy. Damage 326% Phy. Damage
Special Active Edit
- KR trailer made by 'KOG'
- NA trailer made by 'Kill3rCombo'
- Idle pose and promo avatar.
- Weapon accessory acquired after changing to Trapping Ranger during her release (KR).
Alternative Names Edit
|South Korea||트래핑 레인저||Trapping Ranger|
|Taiwan (Traditional Chinese)||獵殺者||Hunter|
|China (Simplified Chinese)||猎杀者||Hunter|
|Spain||Arquera de Erendil||Erendil Markswoman|
|France||Guerrière d'Erendil||Erendil Warrior|
|Italy||Arciera di Erendil||Erendil Markswoman|
|Poland||Strzelec Erendil||Erendil Markswoman|
|United Kingdom||Erendil Markswoman|
|Brazil||Arqueira de Caça||Hunt Archer|