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[Special Active]
Fatality
Charge forward and slash anything that passes by. Low chance to critical hit and deliver high damage. (Can also be activated in midair)
  • Uses 2 NF on hit

Final Enhanced Skill-

  • Increased chance of critical hit
Class Level Required [Enhanced] Level Left Skill Trait Level Right Skill Trait Level
Trapping Ranger 15 82 29 38

Skill Information Edit

Character Level Damage (Physical) Damage Odds

(Estimated)

MP Usage Cooldown
Normal Critical Normal Critical
15 3088% 4632% 70% 30% 180 MP 13 Seconds
[Enhanced] 82 52.88% 47.12%


Skill Traits Edit

Empowered Fatality Critical Fatality
Level Required Attribute Effect Detail Level Required Attribute Effect Details
Normal Critical MP Usage
29 Damage increased to 120% 3705.6% 5558.4% 38 MP Usage increased to 120%

Skill will ignore defense and guard

216 MP


Tips and Details Edit

  • Activating Vital Point Piercing before using Fatality is recommended for maximum damage.
  • A successful Critical hit is indicated by !!.
  • If targets jump and the blade hits their feet, the skill will miss. However, you can hit targets about a character's height below you.
  • You can continue to combo after this skill if the target was airborne.
  • This skill gives back decent MP. A fatal or normal hit will give 16 MP per mob.
  • Fatality can hit close enemies behind Rena.
  • https://www.youtube.com/watch?v=5kgw3h6jt98 Fatality Hitboxes

Trivia Edit

  • Fatality has the fastest activation speed of any other MP2 Tier skill with almost no delay.
  • Fatality is the first skill in the game to introduce a lottery system to decide the damage of the skill.
  • There was a voice dubbing for this skill, although they changed the yelling, "Fatality!", to just a yell.
    • However, in the Japanese Version, there is voice dubbing.
  • In the past, the skill's success rates were based on skill level.
    • Counter intuitively, as this skill was ranked Rena would fail increasingly often and the odds of making a Fatal blow would drop.

Updates Edit

  • 05/29/2014 (KR) / 09/17/2014 (NA)
    • Basic damage is removed and will do either normal or fatal damage.
    • Fatal damage is increased.
  • 04/20/2015 KR
    • Unable to hit the enemies below the platform.
  • 07/23/2015 KR
    • Can be activated in mid-air.
    • Critical chance is increased by 10%
  • 07/30/2015 KR
    • Damage Largely Increased.
  • 04/21/2016 (KR) / 05/18/2016 (NA)
    • MP Usage decreased.
    • Range increased.
    • Hitbox increased.
    • "Regenerating (1)" attribute changed to "Critical".
    • Change location of "Critical" and "Empowered".
  • 06/30/2016 KR
    • Last hit doesn't knock down and pushes targets away.

Alternative Names Edit

Server Name Translation
South Korea 페이탈리티 Fatality
Japan フェイタリティ Fatality
Taiwan (Traditional Chinese) 致命狂襲 Fatal Strike
China (Simplified Chinese) 致命狂袭 Fatal Strike
France Fatalité Fatality


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